Total
6 CVE
| CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
|---|---|---|---|---|---|
| CVE-2026-59724 | 1 Socket | 1 Engine.io | 2026-07-13 | N/A | 7.5 HIGH |
| Socket.IO enables bidirectional and low-latency communication for every platform. From 6.5.0 before 6.6.7, Engine.IO servers with WebTransport enabled can resolve a crafted session ID such as __proto__ through an inherited property of the clients object during WebTransport upgrade handling, causing a TypeError and denial of service. This issue is fixed in version 6.6.7. | |||||
| CVE-2026-59725 | 1 Socket | 1 Engine.io | 2026-07-13 | N/A | 7.5 HIGH |
| Socket.IO enables bidirectional and low-latency communication for every platform. From 4.1.0 before 6.6.7, Engine.IO protocol v4 polling transport does not properly close the HTTP response for invalid binary POST requests with Content-Type: application/octet-stream, allowing an unauthenticated attacker to exhaust server-side connections and sockets. This issue is fixed in version 6.6.7. | |||||
| CVE-2023-31125 | 1 Socket | 1 Engine.io | 2026-06-17 | N/A | 6.5 MEDIUM |
| Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. An uncaught exception vulnerability was introduced in version 5.1.0 and included in version 4.1.0 of the `socket.io` parent package. Older versions are not impacted. A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process. This impacts all the users of the `engine.io` package, including those who use depending packages like `socket.io`. This issue was fixed in version 6.4.2 of Engine.IO. There is no known workaround except upgrading to a safe version. | |||||
| CVE-2022-41940 | 1 Socket | 1 Engine.io | 2026-06-17 | N/A | 7.1 HIGH |
| Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process. This impacts all the users of the engine.io package, including those who uses depending packages like socket.io. There is no known workaround except upgrading to a safe version. There are patches for this issue released in versions 3.6.1 and 6.2.1. | |||||
| CVE-2022-21676 | 1 Socket | 1 Engine.io | 2026-06-17 | 5.0 MEDIUM | 7.5 HIGH |
| Engine.IO is the implementation of transport-based cross-browser/cross-device bi-directional communication layer for Socket.IO. A specially crafted HTTP request can trigger an uncaught exception on the Engine.IO server, thus killing the Node.js process. This impacts all the users of the `engine.io` package starting from version `4.0.0`, including those who uses depending packages like `socket.io`. Versions prior to `4.0.0` are not impacted. A fix has been released for each major branch, namely `4.1.2` for the `4.x.x` branch, `5.2.1` for the `5.x.x` branch, and `6.1.1` for the `6.x.x` branch. There is no known workaround except upgrading to a safe version. | |||||
| CVE-2020-36048 | 1 Socket | 1 Engine.io | 2026-06-17 | 5.0 MEDIUM | 7.5 HIGH |
| Engine.IO before 4.0.0 allows attackers to cause a denial of service (resource consumption) via a POST request to the long polling transport. | |||||
